Thursday, November 30, 2006
Videogame effects: New study
Watching the brain activity of a group of teenagers playing violent videogames and a group playing nonviolent ones, researchers at Indiana University found some differences, InformationWeek reports. "The groups didn't differ in accuracy or reaction time, but those who played the violent game showed more activity (brightly colored scans [using MRI technology]) in the amygdala. That is an area of the brain connected with emotional arousal. They showed less activity in an area associated with executive functions such as planning, shifting, and controlling and directing thoughts and behavior, according to researchers." Psychologists not involved in the study are saying it's "significant," according to InformationWeek, which looks at the difference between this study and others attempting to resolve the long-standing debate about violent videogames' impact on youth. Here's Reuters coverage. And in yet more videogame news this week, the Associated Press tells of a videogame that teaches teens the consequences of using drugs; and in another First Amendment case involving states restricting game sales, a federal judge "issued a permanent injunction barring the State of Louisiana from enforcing a controversial law that would have banned the sale of violent video games to minors," ArsTechnica.com reports.
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